Learning Center

Learn EscapeMaker
Step by Step

From your first scene to expert-level event chains — every feature covered with hands-on walkthroughs.

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Video Tutorials

Watch a full game built start to finish, plus every puzzle and tool.

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All Tutorials
Quick Start
Intermediate
Expert
🚀

Quick Start

No experience needed. Build your first working escape game in under an hour.

Beginner
⚡

Intermediate

You know the basics. Now add real game logic — events, inventory, puzzles, and polish.

Intermediate
INT 1 Intermediate 15 min
The Event System — Triggers, Conditions & Actions
Master the core logic engine. Learn every trigger type, how to stack conditions, and build action sequences that show/hide objects, play sounds, navigate scenes, and more.
Events Triggers Conditions Actions
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INT 2 Intermediate 12 min
Inventory — Items, Combinations & Collectibles
Define items, make objects pickable, combine items to create new ones, use items on objects to unlock things, and scatter collectible coins and gems through your game.
Inventory Items Combinations Collectibles
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INT 3 Intermediate 20 min
All 9 Puzzle Types — Complete Guide
Step-by-step setup for every puzzle: Combination Lock, Pattern Match, Sequence, Wires, Jigsaw, Item Slots, Slider Lock, and Image Button — with config tips for each.
Puzzles Pattern Wires Jigsaw Sequence
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INT 4 Intermediate 10 min
Assets & the Global Library
Upload your own images and sounds, organize them with tags and categories, use the global shared library, and manage per-game assets vs. reusable library entries.
Assets Library Images Sounds
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INT 5 Intermediate 8 min
Dialogue, Narration & Story Text
Trigger dialogue overlays with speaker names and portrait images, chain multiple lines of dialogue, and use text objects and buttons to add narrative to your game.
Dialogue Text Story
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INT 6 Intermediate 8 min
Sound — Music, Ambient & Effects
Add background music and ambient sounds per scene, trigger sound effects from events, manage audio loops, and keep your game's soundscape immersive.
Sound Music Ambient SFX
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INT 7 Intermediate 6 min
Intro Wizard — Multi-Step Intros
Build a multi-step intro that plays before your game — a full-screen image and caption per step. Set click-to-advance, auto-advance, a click guard, and where the intro hands off.
Intro Cutscene Story
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🔥

Expert

Deep dives into advanced features. Build complex logic, animations, and polished published games.

Expert
EXP 1 Expert 12 min
State Variables & Advanced Conditions
Use custom state variables to track anything — doors opened, notes read, buttons pressed. Build multi-condition event gates and create logic that spans your entire game.
State Variables Conditions Logic
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EXP 2 Expert 10 min
Templates — Reusable Objects & Events
Create object templates to stamp consistent elements across scenes. Use event templates to reuse action sequences. Override properties per-instance without breaking the template.
Templates Reusability Efficiency
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EXP 3 Expert 12 min
Timeline — Frame Animations & Sequences
Use the Timeline panel and Frame Editor to animate objects: move, rotate, scale, and fade them over time. Trigger animations from events and build cinematic moments.
Timeline Animation Frames Keyframes
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EXP 4 Expert 10 min
Draggable Objects & Snap Targets
Make objects draggable by the player, define snap zones where they lock in place, and fire events when a drag target is reached — perfect for slider and placement puzzles.
Draggable Snap Interaction
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EXP 5 Expert 8 min
Scene Map — Visual Game Flow Planning
Use the Scene Map node editor to visualize your entire game's structure, rearrange scenes visually, see which scenes are connected, and spot lock icons where puzzles gate navigation.
Scene Map Planning Navigation
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EXP 6 Expert 8 min
Visual Filters & Effects
Apply bloom, blur, glow, pixelate, and other Pixi filters to objects and scenes. Create atmosphere, highlight interactive elements, and build polished visual styles.
Filters Effects Bloom Blur
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EXP 7 Expert 15 min
Polish, Publish & Game Settings
Complete game settings: custom fonts, player themes, menu screen, end screen, walkthrough hints, thumbnail editor, and publishing to the EscapeMaker portal.
Publish Theme Thumbnail Walkthrough Settings
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EXP 8 Expert 10 min
Newgrounds Integration — Medals & Scoreboards
Connect your game to Newgrounds.io to award medals when players solve puzzles or complete the game, and submit times to a scoreboard leaderboard.
Newgrounds Medals Scoreboards API
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Ready to build your game?

Everything you need is in the editor. Start with the Quick Start track if you're new, or dive straight in.